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Real-Time Video Processing

EDGE

Real-time video processing at the edge. Frame-level analysis, AI inference, custom effects. <15ms latency, GPU acceleration, unlimited scale.

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Core Features

Process video frames in real-time with AI and custom effects

Frame-Level Processing

Direct access to video frames in real-time. Process, analyze, or transform each frame with <15ms latency. Perfect for effects, overlays, and content analysis.

AI Inference Engine

Run TensorFlow Lite models for object detection, pose estimation, sentiment analysis. CPU or GPU acceleration. 5-12ms inference latency with unlimited model scale.

Custom Effects

Deploy custom video effects as WASM modules. Render overlays, apply filters, composite graphics, or generate synthetic content. Sandboxed execution for security.

Stream-Aware Context

Functions receive stream metadata: resolution, framerate, bitrate, viewer count, geographic region. Make decisions based on stream characteristics and audience.

GPU Acceleration

Optional GPU instances (T4, A100) for AI inference and complex effects. Auto-scaling handles GPU demand. Pay only for GPU time when invoked.

Distributed Execution

Processing runs on 200+ edge locations globally. Closest node to stream source processes frames. <15ms latency maintained across all regions.

How EDGE Works

1

Stream Ingested

Stream arrives at nearest EDGE node. Node receives stream metadata: resolution, framerate, bitrate, viewer count.

2

Frames Captured

Video frames are extracted at processing framerate (10-30fps). Each frame is passed to processing pipeline.

3

Processing Applied

WASM modules process frames: analysis, AI inference, effects rendering. <15ms per frame. Results stored in context.

4

Output Streamed

Processed frames are re-encoded and streamed to viewers. Metadata and frame captures sent to VAULT and PULSE.

Processing Types

Content Analysis

  • Scene detection and classification
  • Motion estimation and tracking
  • Face detection and tracking
  • Text recognition (OCR)

Visual Effects

  • Overlay rendering and compositing
  • Real-time blur and pixelation
  • Filter effects (grayscale, sepia)
  • Synthetic content generation

ML Inference

  • Object detection (COCO, custom models)
  • Pose estimation and body tracking
  • Sentiment and emotion analysis
  • Scene understanding and classification

Use Cases

Content Moderation

Real-time frame analysis for inappropriate content. Detect violence, nudity, or toxic elements. Flag for review or auto-blur. Works with RUNTIME webhooks.

95% accuracy, <15ms latency

Branded Overlays

Dynamically render logos, watermarks, or graphics based on stream context. Position overlays based on scene detection. Update branding in real-time.

4K support, <8ms latency

Highlight Detection

Automatically detect exciting moments (goals, big plays) using frame analysis. Capture keyframes, extract clips, and publish highlights to VAULT. Feed into RUNTIME for distribution.

98% recall, <20ms detection

Dynamic Quality Control

Analyze frame complexity and adjust encoding based on scene. Complex scenes (high motion) → higher bitrate. Static scenes → lower bitrate. 20-30% bandwidth savings.

20-30% bandwidth optimization

Integration with WAVE Stack

Input Sources

  • PIPELINE - Ingest stream at origin
  • MESH - Route processed frames globally
  • RUNTIME - Trigger processing on events
  • CONNECT - Custom processing triggers

Output Destinations

  • VAULT - Store processed frames and clips
  • PULSE - Log frame metrics and metadata
  • RUNTIME - Trigger workflows on findings
  • CONNECT - Webhook notifications

Simple Pricing

Pay only for processing time. No infrastructure costs.

$0.00001

per ms

  • All effects
  • All runtimes
  • Unlimited parallelism

$0.0001

per ms

  • AI inference
  • Complex effects
  • Auto-scaling

$0.10

per GB-month

  • Model storage
  • Frame captures
  • Automatic backups

Example: Processing 100 concurrent 1080p streams at 30fps with object detection = ~$10-20/day. First 100K CPU-ms free monthly.

Frequently Asked Questions

What is edge video processing?

How low is the latency?

What programming languages are supported?

Can I run AI models at the edge?

How are custom effects rendered?

What's the maximum throughput?

How does GPU acceleration work?

Can I capture processed frames?

What's the pricing model?

How do I get started?

Deploy Real-Time Processing

Start processing video frames in <15ms. Deploy custom effects, AI models, or content analysis pipelines.

WAVE - Enterprise Live Streaming Platform